Players looking for information on new campaigns should find their campaign page in the Book of Mondevai
The Ginwil Frontier
A wine festival dominates the city of Puerto Desafiar, a moment of revelry before an expedition from Zantaashi sets out to the unexplored continent of Ginwil.
Players
| The Ginwil Frontier | ||||
|---|---|---|---|---|
| Winter 2026 - Ongoing | ||||
| Player | Name | Race | Class | Levels |
| Devin | ??? | Wood Elf | Cleric (Light) | 1+ |
| Fallon | Liana | Half-Elf Wi | Wizard (???) | 1+ |
| Pam | Sambath | Yuan-Ti | Paladin (Crown) | 1+ |
| Tiffany | Nessa | Dravon | Rogue | 1+ |
Recommended Pages
Mechanical:
Races of the world, to select from.
Herbalism and Alchemy, as practiced in Zantaashi.
Geographical:
Puerto Desafiar: The city the adventure begins in, at the height of the summer wine festival.
Mondevai, a brief introduction to the setting.
A Map of the known world as of 1809 DGC. The campaign takes place in the 1860s, and some lands may have shifted since.
Rivers of the world. Many of these descend beneath the surface, pass through the Underdark and beyond, and resurface elsewhere in the world.
Political:
Zantaashi is the nation of origin for the Expedition.
The Confederacy of the Scale is a multi-national treaty dedicated to preserving the arcane and religious mysteries of Sigil.
The Tri-Cartel Blanche are three guilds that span across most nations and have become powers to rival nations.
Religious and Philosophical:
Sylvanism, a broad catch-all for elven relgions. This page discribes one of the more common belief set.
The Houses of Karma, a national philosophy of Zantaashi.
The Cosmic Church, the most prevalent religion on the continent of Letier. Unlikely to matter to the players, but any foreign members of the expedition may adhere to a branch. Due to the Confederacy, the religion has some presence in Zantaashi.
Historical and Legendary:
Mythical figures in the world.
Elynd, the arch-fey that are said to live deep in forests or in the Feywild storm.
Enclaves are remnants of the ancient city of Sigil, full of mysteries and artifacts.
Arcane:
Fahrstone, a critical resource in the world, protecting civilization from an otherwise inhospitable environment.
The Flows, the sources of magic in the world. This page needs to be updated.
