Players looking for information on new campaigns should find their campaign page in the Book of Mondevai

Herbalism

A D&D Campaign Setting
Revision as of 11:15, 23 October 2016 by 108.45.105.163 (talk) (Created page with "Herbalism is the means of gathering plants and other materials in Mondevai. You can use these materials to craft potions and poisons for your use. Every day you spend in a loc...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Herbalism is the means of gathering plants and other materials in Mondevai. You can use these materials to craft potions and poisons for your use. Every day you spend in a location where you take a long rest, you can roll a gathering check (WIS or INT plus Proficiency if you're trained in herbalism kits). On a DC, you find 1d4 herbs in that terrain.


Ingredients

Poison Ingredients
Ingredient Rarity Details Found in
??? ??? ??? ???
Emetic Wax Common ??? Forests, Swamps
??? ??? ??? ???
??? ??? ??? ???
??? ??? ??? ???
??? ??? ??? ???
??? ??? ??? ???
??? ??? ??? ???
Wyrmtongue Petals Common Toxin Effect: 1d4 + Alchemy Modifier poison damage per round; target is poisoned for 1 minute. Most Terrain