Players looking for information on new campaigns should find their campaign page in the Book of Mondevai
Herbalism: Difference between revisions
A D&D Campaign Setting
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Herbalism is the means of gathering plants and other materials in Mondevai. You can use these materials to craft potions and poisons for your use. Every day you spend in a location where you take a long rest, you can roll a gathering check (WIS or INT plus Proficiency if you're trained in herbalism kits). On a | Herbalism is the means of gathering plants and other materials in Mondevai. You can use these materials to craft potions and poisons for your use. Every day you spend in a location where you take a long rest, you can roll a gathering check (WIS or INT plus Proficiency if you're trained in herbalism kits). On a successful check, you find 1d4 herbs in that terrain. | ||
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Revision as of 15:57, 28 October 2016
Herbalism is the means of gathering plants and other materials in Mondevai. You can use these materials to craft potions and poisons for your use. Every day you spend in a location where you take a long rest, you can roll a gathering check (WIS or INT plus Proficiency if you're trained in herbalism kits). On a successful check, you find 1d4 herbs in that terrain.
Ingredients
| Poison Ingredients | ||||
|---|---|---|---|---|
| Ingredient | Rarity | Details | Found in | |
| ??? | ??? | ??? | ??? | |
| Emetic Wax | Common | Special (Potion & Toxin Modifier): Delay the Effect of an ingredient this was combined with by 1d6 rounds. | Forests, Swamps | |
| ??? | ??? | ??? | ??? | |
| ??? | ??? | ??? | ??? | |
| ??? | ??? | ??? | ??? | |
| ??? | ??? | ??? | ??? | |
| ??? | ??? | ??? | ??? | |
| ??? | ??? | ??? | ??? | |
| Wyrmtongue Petals | Common | Toxin Effect: 1d4 + Alchemy Modifier poison damage per round; target is poisoned for 1 minute. | Most Terrain | |
